| Vinyl Production Method |
Lathe cut / analog duplication — classic weight and texture |
Varies by provider: lathe-cut, PET alternative vinyl, or standard pressing |
| Supported Formats |
Vinyl, CD, Cassettes, Apparel, Merch |
Usually 1–2 formats (e.g. vinyl + CD only) |
| Music Lifecycle Scope |
Demo to distribution: production support + release + retail |
Usually starts at finished-upload stage only |
| Production Network |
Vetted producer/engineer network for pre-release polish |
Commonly no in-house production collaboration layer |
| Upfront Cost |
Zero — no inventory, no minimum orders |
Zero — no inventory, no minimum orders |
| Base Manufacturing Time |
2–4 weeks (dependent on global queue) |
10 days to 4+ weeks — varies widely; spikes during peak seasons |
| Shipping Origin |
European Union / Global hubs |
Often single-country — adds international transit time |
| Typical Total Fan Wait |
3–6 weeks total delivery |
2–6 weeks domestic; up to 6–8 weeks international |
| Artist Earnings Share |
88% of store profits retained by artists |
Markup-based: typically 20–50% margin after base manufacturing cost |
| Storefront Model |
Fully native storefront — orders processed directly on Leerecs |
Often requires integration with third-party stores or manual per-order fulfillment |
| Distributor Integrations |
Standalone platform — direct fan-to-artist sales |
Varies — some offer distributor integrations, others are standalone |
| Eco / Sustainability |
Standard analog media; classic PVC vinyl |
Varies — some use recyclable PET; others use standard PVC |
| Hardware Ecosystem |
Blastime offline-first device for DRM-free ownership |
Usually relies on third-party playback apps/devices |
| Catalog Strategy |
Curated invite-led quality control for alternative-focused releases |
Open listing model with minimal release screening |
| Ideal Artist Profile |
Multi-format indie campaigns; community marketplace |
Single-format releases or artists tied to specific distributor ecosystems |